As any major honors show draws close, there’s always a demand to include of new categories to recognize unsung work and satisfy the hearts of fans dedicated to specific genres.
A fellow writer has already made advocating for terror-themed awards. It would be amazing. The same goes for strategy board titles, which is a dedicated supporter's campaign. However, I must insist for pushing forward since similar to single-minded supporters, there's a strong justification for why my demand is the most urgent and significant. Here's the proposal: There should be an award type for logic-based games.
Categorizing Game Types
Classifying creative works isn't exact; it’s very subjective, and it will always start arguments concluding with vague boundaries. There’s a reason cinema institutions avoid this approach. Yet it remains an essential concession within the realm of interactive entertainment, that demonstrate such variety it's challenging to consider them as a single art form.
To recognize the complete range of interactive entertainment excellence to be recognized, and to ensure all game types to compete fairly, specific award classifications remain vital.
Current Gaming Award Categories
Prominent interactive entertainment events currently feature genre categories for Action, Action/Adventure, RPG experiences, Combat games, Sim/Strategy, and Sports/Racing games. Together, these six categories effectively encompass numerous genres, and you can find room accommodating various experiences.
Different situation exists for puzzle games. There’s simply nowhere for their placement. Consider three of outstanding current releases, showing diverse approaches: the architectural riddles of one title, intense tile-matching in a different title, thought-provoking social scenarios from additional release. Where could they possibly go between these six categories? Simply put, no category fits.
The Representation Problem
There are dozens excellent brain-teasers released every year lacking appropriate categories at major award shows, unless they happen to qualify for categories like Mobile Game, Virtual reality experiences, or the intensely contested small studio competitions.
- An iconic brain-teaser received no recognition in any category in 2014
- Another imaginative release was excluded during that ceremony
- A beloved organization game got ignored that year
- Just some brain-teasers managed to sneak into niche award types
Value of Brain-Teasers
Frequently they represent modest productions, but the art of the puzzle game is of massive significance. Well-known matching games stand as most popular titles globally continuing this trend for an extended period.
The famous puzzle experience rivals famous sandbox experiences for the title of most purchased experience; it additionally competes for top gaming experience. Puzzle games are foundational to the art of video games, while interacting with diverse game types.
Recommendation and Reasoning
Logic titles wouldn't face this problem. One could readily select five nominees with fascinating, diverse, deserving games each ceremony simply — perhaps, with difficulty, since numerous excellent many worthy titles.
Restating the point, these are games lacking appropriate categories at major gaming awards. Puzzle game makers are working at the challenging frontier game development, producing among essential manifestations within interactive entertainment. Similar to cinema stunt performers, they deserve recognition. Let’s not keep them waiting generations.